[ALitS] Diplomacy Breaks Down (Strategy)
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- Shireikan
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[ALitS] Diplomacy Breaks Down (Strategy)
Discipline 4GC (You may pay 4 Gold to play this Discipline from your discard pile, then remove it from the game after its action resolves.)
Political Open: Target another player's Personality. After the next time this turn he attacks, his controller discards a card (if able) and you draw a card.
"I fear your efforts have been in vain," the Scorpion said. "The Lion do not truly wish peace, now or ever."
FV 4
IvE1/IvE2
Dragon Clan • Artisan • Friend to the Crane • Samurai • Conqueror • Duelist • Kensai
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- Daimyo
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Re: [ALitS] Diplomacy Breaks Down (Strategy)
Discard effects are as bad as holding destruction on the "fun" scale. ie. not on the fun scale.
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- Nikutai
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Re: [ALitS] Diplomacy Breaks Down (Strategy)
Discard effects that are avoidable are not quite the same as straight discard effects. From a mechanical stand-point, they are good for the game. As long as it doesn't approach total hand destruction, we should be okay. Great card advantage, in any case.
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- Gunso
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Re: [ALitS] Diplomacy Breaks Down (Strategy)
I hate to deal with this from a dishonour deck. But at least I get to choose to discard a dead card.
- Foxtrot Four
- Nikutai
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Re: [ALitS] Diplomacy Breaks Down (Strategy)
Being a Scrub, One Day at a Time
Top 4 Crane - Seattle Kotei 2014
Top 4 Crane - Seattle Kotei 2014